Genesis 14  is a game born out of a game competition and a school project that Jacob had.  YoYo Games had many contests within their community, this time around with the theme “Ancient Civilizations”.

I had a desk security job with lots of downtime back then.  I spent most mornings studying the books of the Bible.  I was intrigued at how many stories there were in Genesis that I had never heard, or done much more than read over before.  One such story was the account given in Genesis 14, a story we decided to recapture through our new game project by the same name.

Having done an RPG with Mage of Seasons, we wanted to move on to more of an action-based adventure/strategy game.  As we experienced with Mage of Seasons, we didn’t get as far as we wanted, as quickly as we hoped.  This game was never published in any way, anywhere, but there’s a decent amount done on it (as you can tell from the videos below).  We may return to finish and publish this project in the future.

 

Jacob made a very nice 2-part video for his class, covering the programming language and the concept for the game:

 

Leave a Reply